MIMESIS: Learning User Simulators as Training Environments for Interactive Agents
AuthorsHoang Phan, Dat Huynh, Andrey Zhmoginov, Qi Zeng, Wancen Mu, Yue Cao, Shengjie Bi, Yun He, Changdae Oh, Deren Lei
AffiliationsMeta Superintelligence Labs · New York University · University of Wisconsin - Madison
MIMESIS trains more capable and adaptable interactive agents by simulating realistic, sometimes imperfect users and turning their behavior into dense learning feedback.
Key results
Size of the model achieving the reported top SOUL-Index result.
MIMESIS-9B score, exceeding the strongest frontier-model baseline.
MIMESIS-9B score; 13.4 points above Claude-Opus-5.
Mean across nine unseen user simulators, up from 29.54 with MIMESIS-based GRPO and 26.10 with GPT-5.5-based training.
What the paper found
Many interactive agents are trained with helpful assistant models as simulated users, but that can make tasks unrealistically easy or hard. The Meta study introduces MIMESIS, a Qwen3.5-based user simulator trained on human conversations, ThoughtTrace reasoning annotations, and 13 realistic behavioral patterns. Its 9B model scores 65.7 on the SOUL-Index and reaches a RealUserSim Fidelity Index of 94.0, a 13.4-point gain over Claude-Opus-5. The researchers then freeze MIMESIS and train agents with multi-turn reinforcement learning. Across eight environments and nine unseen user simulators, training with MIMESIS raises the mean task score from 26.10 with GPT-5.5 to 29.54. They also introduce Coached On-Policy Self-Distillation, or CSD: it turns the simulator’s private reasoning and next response into retrospective, token-level coaching, while the deployed agent sees only the public conversation. CSD lifts the mean score further to 31.09, suggesting that realistic simulated users can improve both agent training and transfer to unfamiliar user models.
Original abstract
Training and evaluating interactive language agents typically requires rich user interactions, yet collecting human feedback is expensive and difficult to scale. Simulated users offer a scalable alternative, but they must both resemble real user behavior and provide useful learning experiences for agents. In contrast, most agent-training frameworks rely on off-the-shelf assistant LLMs, whose helpfulness can make them overly cooperative, explicit, and behaviorally homogeneous compared with real users. We introduce MIMESIS, a purpose-built user simulator trained on human conversations with explicit reasoning supervision and 13 realistic behavioral patterns derived from real user interactions. Empirically, our 9B model achieves a SOUL-Index of 65.7, surpassing the strongest frontier model. Compared with Claude-Opus-5, the strongest baseline on RealUserSim and SimulatorArena, MIMESIS improves behavioral fidelity by 13.4 points and reduces Turing distance by 3.6 points, respectively. We then freeze the simulator and train an agent by interacting with the frozen simulator using multi-turn reinforcement learning. Across eight environments, training with MIMESIS yields better agent performance than training with GPT-5.5 under all nine unseen user simulators, demonstrating stronger generalization to new user simulators. Moreover, we propose Coached On-Policy Self-Distillation (CSD), which leverages simulator-generated private reasoning traces and subsequent utterances as feedback on how well the agent addresses user needs. A coach converts this information into concise coaching notes that describe how the agent can better anticipate user needs and adapt its behavior over the course of an interaction. CSD turns this feedback into dense, token-level supervision beyond sparse task rewards, yielding further gains across all nine evaluation user models.
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