NTH

Dream What I Can: Sparse Visual Planning for Long-Horizon Robot Manipulation

AuthorsChongkai Gao, Wenlong Huang, Haonan Chen, Lin Shao, Yilun Du, Jiajun Wu, Ruohan Zhang, Li Fei-Fei

AffiliationsStanford University · National University of Singapore · Harvard University · Northwestern University

October 23, 2026 2 min read
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The one-line take

DreamCan turns imagined video futures into sparse, achievable visual goals to help robots complete long and complex manipulation tasks.

Key results

91.2%
LIBERO-Long success

Hierarchical DreamCan system using a 0.1B-parameter low-level policy.

0.1B
Low-level policy size

Parameter count of the goal-conditioned controller.

86%
Language Table make-a-line success

DreamCan planning success, versus 56% for language planning.

100%
Language Table all-to-region success

DreamCan planning success, versus 78% for language planning.

65%
Real-world box-packing success

Success on packing with unseen object combinations.

1.03s
Replanning interval

Closed-loop planning step time on an RTX 5090.

What the paper found

DreamCan tackles a core problem in long-horizon robot manipulation: a video model can imagine a plausible future that a robot cannot actually reach. Instead of planning with language alone or generating dense video trajectories, it selects sparse visual subgoals that balance task progress with reachability. The method learns these two signals from action-free robot videos, uses dynamic programming to annotate useful subgoal sequences, then fine-tunes Wan2.2-TI2V-5B to generate plans. A separate, compact goal-conditioned controller executes the images, while closed-loop replanning lets the planner adapt when reality diverges from its predictions. On LIBERO-Long, the hierarchical system reaches 91.2% success with a 0.1B-parameter policy, outperforming smaller planning baselines and approaching larger models such as π0.5; Lingbot-VA scores higher. On Language Table, DreamCan reaches 86% success on “make a line” and 100% on “all to region,” compared with 56% and 78% for language planning. In real-world tests, it achieves 65% success on box packing with unseen object combinations, and replans every 1.03 seconds on an RTX 5090. The results suggest that choosing executable intermediate images—not simply predicting more frames—can make video-based robot planning more reliable, while supporting test-time search and language-guided plan steering.

Original abstract

Video models provide rich priors for generalizable robotic manipulation, but plausible visual futures are not always executable. We introduce DreamCan, a hierarchical policy that grounds video models through sparse visual planning: a high-level planner adapted from a pre-trained video model and a low-level visuomotor policy. Rather than predicting dense trajectories, the high-level planner generates sparse visual subgoals that balance reachability and task utility. From offline, action-free robot videos, we estimate these quantities and use dynamic programming to select subgoal sequences without manual annotations. The resulting subgoals are more reliably attained than uniformly spaced alternatives, and the full system outperforms language, dense-video, and uniform-subgoal planners, reaching high planning success rates on Language-Table tasks and 91.2% success on LIBERO-Long with a 0.1B-parameter low-level policy. Additional suboptimal videos and test-time compute further improve success. The system also performs challenging real-world bimanual tasks, including box folding and packing with unseen object combinations. More results are available at https://dreamcan.github.io/.

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